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Operation Plasticine. Taking this to its logical extreme, Grim Fandango has no need for cursors whatsoever. Instead, the interface and the lead character are one and the same. Sounds confusing? Not really - it's actually more logical. In the 2D adventures, you'd notice a 'hot' object ie one you could interact with when you moved the cursor over it.
In Grim Fandango, Manny Calavera the hero will bring such items to your attention simply by turning his head to look at them. In the 2D adventures, to make a character move from one side of the room to the other, you had to click on the position you wanted them to move to.
In Grim Fandango you have direct control of Manny. You make him walk there yourself. If you think that sounds a bit like the adventure gaming equivalent of Mario 64, you'd be right. The idea is to make interaction with the storyline as seamlessly absorbing as possible - or as project leader Tim Schaffer puts it: "There's nothing slapping you in the face, reminding you that you're playing a game.
Tres cool. Some gamers may be burnt out on point-and-click adventure games, but Grim Fandango promises to breathe new life into the genre--even though all its characters are dead! As Manny, travel agent to the Eighth Underworld, you become aware of a plot to dupe heaven-bound Land of the Dead citizens of their passes to paradise. The resistance movement taps you to get to the bottom of things. Grim Fandango offers clever point-and-click adventure gaming of the highest order with in-game graphics that feel like cut scenes, an energetic jazz score, and well-performed dialogue.
The plot is equally entertaining, as you play Manny, a grimacing reaper who sells travel packages for the afterlife. This lush, compelling puzzler also puts the entire interface right at your fingertips with Fandangos excellent game-pad support, though Manny has trouble negotiating through areas like doorways.
This is but a distraction in the otherwise fully cinematic experience, however. Fandango is very user-friendly, from the SCUMM interface that lets you choose Manny's verbal responses to the forgiving gameplay that never forces you to reload a previous game to solve a puzzle.
Play Grim Fandango--its killer. Well, whaddya know. The Aztecs had it right all along. Our hero, Manuel Calavera, is a travel agent for the dead, selling the best travel packages a dead soul qualifies for; after all, why spend four years on a dangerous journey when the Number 9 Express train can get you there in four minutes? There's trouble in paradise and Manny needs to untangle himself from a conspiracy that threatens his very salvation.
I liked the game interface. LucasArts chose to keep player interaction with the world pretty simple. In a quick reward for reading the booklet, they even tell you outright that you will not be able to combine inventory items making it much easier to brute-force a solution if you get desperate.
You can then examine it, use it i. Pretty basic. There are one or two tight spots where the angle of approach can make it tricky to get from one area to another, and another area where you do have to combine two objects you can pick up prop item one where you found it, use an inventory item with it, and then pick it up , but all in all, things went pretty smoothly.
I particularly liked the option of choosing your frame of reference—either character-relative or camera-relative. Nice puzzles. In an interesting surprise in an adventure game, the sets for Grim Fandango are all 3D-rendered and things look much smoother and scroll better if you have a 3D accelerated system.
The main plot is that everything unfolds very quickly - on November 2, the Mexican Day of the Dead. We are sent to the afterlife, where the dead end their journey, and where the Ninth World is. Dying, the human soul is carried away by Death with a Scythe, who works in the Department of Death, a place where the dead are divided throughout the other world.
The main character is represented by Manny Calavera, who because of his sins got a profession as a travel agent and when he works, he will become free. A significant advantage of this release is the presence of original voice acting, thanks to which you can plunge into the atmosphere of the events taking place. Characters who, due to their charisma and uniqueness, will have time to be remembered and loved.
Great humor and jokes that really make you smile. An interesting and unusual story filled with satire. The riddles are peculiar, unusual and not obvious.
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