Today, software engineers need to know not only how to program effectively but also how to …. Distributed systems have become more fine-grained as organizations shift from code-heavy monolithic applications to smaller, self-contained ….
Skip to main content. Start your free trial. Book description Create a polished game that includes many levels and fights using MonoGame. Show and hide more. Table of contents Product information. Table of contents Cover Front Matter 1. Game Performance 2. The Content Pipeline Tool 3. You will learn how to create a level editor that you will use to build game levels. Upon completing this Game Development with MonoGame book, you will have a clear understanding of the steps required to build a game from start to finish and what it takes to create a 2D game that could ultimately be published.
Huge Discounts Available! Your email address will not be published. Save my name, email, and website in this browser for the next time I comment. How to Visualize Data with D3 [Video]. You will learn how to create a level editor that you will use to build game levels.
Upon completing this book, you will have a clear understanding of the steps required to build a game from start to finish and what it takes to create a 2D game that could ultimately be published. His early love for coding comes from all the time he spent as a kid copying video games written in Basic from books borrowed from the library.
He wrote his first game in high school and took many classes in computer graphics. Skip to main content Skip to table of contents. Advertisement Hide. This service is more advanced with JavaScript available.
Authors view affiliations Louis Salin Rami Morrar. Front Matter Pages i-xv. Game Performance. Pages
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